Showing posts sorted by relevance for query squeezebox touch. Sort by date Show all posts
Showing posts sorted by relevance for query squeezebox touch. Sort by date Show all posts

Touch Toolbox on github

Once in a while I am still receiving inquiries of fellow audio folks asking for my Squeezebox Touch Toolbox.

Squeezebox Touch, a device that's been sold until 2011, if I recall correctly. The Toolbox is pretty much of same age. Time is flying by. It feels like a different life back than. 



Fun fact. I am sure that this ancient Toolbox will still have a slight impact on modern DACs. Yep. Unfortunately we still face similar challenges on our digital gear after all these years.

Resampling - If you can't avoid it...

(Latest update: 2021-Dec-02)

Introduction

I have recently delved into the topic of audio data resampling on multiple occasions. It seems that it is an area that cannot be overlooked for various reasons.

In my particular situation, my hardware setup (DAC) recommended experimenting with resampled data in order to potentially enhance overall performance.

During my online research, I came across a plethora of fragmented and incomplete information. It is evident that a significant portion of the available resources have a marketing bias. Additionally, there are numerous conflicting opinions regarding the most effective approach to handling this matter.

In this article, I aim to address specific elements, including the concepts of resampling, upsampling/downsampling, and oversampling. Additionally, I will explore the reasons behind the utilization of resampling, as well as the factors and targets related to quality. Furthermore, I will delve into the tools and applications involved in this process, particularly focusing on the implementation on LogitechMediaServer. Moreover, I will discuss the significance of offline resampling and provide illustrative examples. Now, let us commence our exploration.